Add worn player item snapshots and refresh DayZ offsets
- Resolve worn clothing from player inventory and expose it in web snapshots - Keep far entities alive through transient transform/position read misses - Refresh v1.29 health, third-person, weapon, magazine, ammo, and stat offsets - Force full skeleton cache re-probe when stale bone data is detected - Remove status styling from ESP tab toggles
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Vendored
+2
-2
@@ -230,7 +230,7 @@ static void render_esp_tab(const visual_widget_filter& w, float section_height)
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gui->begin_group();
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{
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begin_visual_section("Entities", section_height);
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w.checkbox("Players", "Show player ESP", g_menu->showPlayers, title_status_safe);
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w.checkbox("Players", "Show player ESP", g_menu->showPlayers);
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w.checkbox("Animals", "Show animal ESP", g_menu->showAnimals);
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w.checkbox("Zombies", "Show infected ESP", g_menu->showZombies);
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w.checkbox("Items", "Show loot ESP", g_menu->showItems);
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@@ -241,7 +241,7 @@ static void render_esp_tab(const visual_widget_filter& w, float section_height)
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w.checkbox("Weapon In Hand", "Show held weapon name", g_menu->showWeapon);
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w.checkbox("Health Bar", "Draw player health bar", g_menu->showHealthBar);
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w.checkbox("Health Number", "Draw numeric health", g_menu->showHealthNumber);
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w.checkbox("Skeleton Debug", "Label every named bone", g_menu->debugSkeleton, title_status_warning);
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w.checkbox("Skeleton Debug", "Label every named bone", g_menu->debugSkeleton);
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end_visual_section();
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}
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gui->end_group();
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