- Add ballistic aim dot and bullet trail rendering with menu toggles
- Read local weapon ammo data for prediction inputs
- Rework bone scatter reads to per-bone pages with cached skeleton fallback
- Add DMA throughput stats to the overlay info panel
- Improve signature scanning with page-based scatter reads
- Cache encoded map tiles and support cross-origin/static web radar hosting
- Add Caddy config for serving the web radar UI
- Resolve worn clothing from player inventory and expose it in web snapshots
- Keep far entities alive through transient transform/position read misses
- Refresh v1.29 health, third-person, weapon, magazine, ammo, and stat offsets
- Force full skeleton cache re-probe when stale bone data is detected
- Remove status styling from ESP tab toggles